Tools of Violence
Chalk Cannon
- Rarity: M
- Range: Long
- Usage Pips: 1
- Weight: 2
- Special: One stick of chalk clears usage pips. Extraordinarily dangerous, capable of punching holes through even bone-skin.
Corner Killer
- Rarity: R
- Range: Long
- Usage Pips: 3
- Weight: 2
- Special: Uses plastisteel balls as ammunition. Bouncing bullets can hit targets around corners.
Dagger
- Rarity: C
- Range: Adjacent
- Weight: 1
- Special: Instead of granting a +1 when used in combat, you may roll +edge instead of +iron when fighting in melee with this weapon.
Dart Pipe
- Rarity: C
- Range: Nearby
- Usage Pips: 1
- Weight: 1
- Special: Easily concealed.
Flame Bellows
- Rarity: R
- Range: Nearby
- Usage Pips: 4
- Weight: 2
- Special: Capable of hitting multiple targets and catches anything flammable on fire.
Flare Rifle
- Rarity: U
- Range: Long
- Usage Pips: 1
- Weight: 2
- Special: Not effective in normal combat, flares can be seen at great distances even during the day.
Hand Bomb
- Rarity: U
- Range: Nearby
- Weight: 1
- Special: Extremely deadly, capable of killing most things close to its detonation.
Heat Cutter
- Rarity: M
- Range: Long
- Usage Pips: 2
- Weight: 2
- Special: Takes three sticks of chalk to clear all usage pips, ignores armour. Cuts through plastisteel and bone-skin alike. Takes a full minute to get hot enough to fire.
Incense Spinner
- Rarity: U
- Range: Nearby
- Usage Pips: 1
- Weight: 1
- Special: Rapidly diffuses any chemicals or incenses loaded into it through the air around it. Frequently loaded with sleep dust or poison gas.
Long Rifle
- Rarity: R
- Range: Extreme
- Usage Pips: 2
- Weight: 2
- Special: Ineffective at adjacent range. Extremely deadly.
Military Rifle
- Rarity: U
- Range: Long
- Usage Pips: 5
- Weight: 2
Peashooter
- Rarity: U
- Range: Adjacent
- Usage Pips: 1
- Weight: 1
- Special: Easily concealable.
Recurve Bow
- Rarity: C
- Range: Long
- Usage Pips: 1
- Weight: 2
Revolver
- Rarity: U
- Range: Nearby
- Usage Pips: 3
- Weight: 1
Saber
- Rarity: C
- Range: Adjacent
- Weight: 1
- Special: Instead of granting a +1 when used in combat, you may roll +edge instead of +iron when fighting in melee with this weapon.
Spore Launcher
- Rarity: R
- Range: Nearby
- Usage Pips: 1
- Weight: 1
- Special: Use to double the effects of a loaded spore, launching it out into a cloud in front of the user. Loading a new spore clears its usage.
Weaponized Statue
- Rarity: U
- Range: Adjacent
- Weight: 1
- Special: Can crush armour with ease. Requires at least 3 iron to wield.
Work Tools
- Rarity: C
- Range: Adjacent
- Weight: 1
- Special: Inconspicuous.