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Wyrd Wyrms
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Chalksworn
1. The Basics
A. Playing Chalksworn
B. Moves
C. The Action Roll
D. Momentum
E. Progress Tracks
F. Legacy Tracks
G. Condition Meters
H. Debilities
I. Assets
J. Oracles
K. Connections
L. Equipment
M. Spells
N. The Flow of Play
2. Make Your Campaign
A. =Truths=
A. =Truths=
B. You are a Chalksworn
B. You are a Chalksworn
C. Create Your Character
Step 1. Set Your Stats
Step 2. Jobs and Gear
Step 3. Gain Assets
Step 4. Create Your Backstory
Step 5. Write Your Background Vow
Step 6. Set Your Meters
Step 7. Envision and Name Your Character
D. Develop Your Starter Location
Step 1. Choose Your Starting Region
Step 2. Generate Settlements
Step 3. Map the Region
Step 4. Starter Settlement and Connections
E. Begin Your Adventure
3. Moves
A. Making Moves
B. Session Moves
C. Adventure Moves
D. Quest Moves
E. Connection Moves
F. Exploration Moves
G. Combat Moves
H. Suffer Moves
I. Recover Moves
J. Threshold Moves
K. Legacy Moves
L. Fate Moves
4. Equipment
Armour and Clothing
Miscellaneous Gear
Tools of Violence
6. Oracles
How to Use Oracles
Oracle List
Garden Tester
Select a result to preview
Oracle List